Animation Log 10

Princess zelda character animation

For this animation practice, I tried rotomation. It was challenging because it’s a new technique for me. I also noticed that my animation was not fluid or smooth enough, likely because I did not polish the curve editor sufficiently. In the future, I plan to continue practicing rotomation.

What I Learned:

  • Basics of rotomation.
  • Importance of polishing animations using the curve editor.
  • New insights into making animations more fluid and smooth.

Problems Encountered:

  • Difficulty in mastering the new rotomation technique.
  • Lack of fluidity and smoothness in the final animation.
  • Insufficient polishing of the curve editor leading to suboptimal results.

Overall, this practice was valuable as it introduced me to rotomation and highlighted the areas where I need to improve, especially in using the curve editor effectively. I am motivated to continue practicing and refining my skills in rotomation.

Project maintained by nekomangini